Who owns the clock? Lessons from a live Blazor and SignalR multiplayer game
A developer describes building a live bingo game on .NET 10, shared by a Blazor Web App and a MAUI Blazor Hybrid app over SignalR. The post covers keeping the game lifecycle on the server, using a BackgroundService to announce start times, making joins idempotent, and handling InteractiveAuto components that boot twice. It is a practical read for anyone building real-time Blazor apps.